
Gauntlet Chess is a re-imagined version of the age-old classic game. Instead of the standard 8×8 tiled board, this game board can be configured to have any shape and size. By changing the terrain, certain pieces may be more or less powerful during gameplay, thus creating new strategies and tactics. The initial version of the game was developed in Processing and designed for 2-4 players. Gauntlet Chess is a collaboration between myself, Sebastian Buys and Scott Wayne Indiana.

Clicking on a piece reveals all possible moves for that particular piece.


Gauntlet Chess on the iPhone
After playtesting with several different groups, we discovered that having 4 players on the board makes it very difficult for any one player to keep track of the gameplay. We decided to make Gauntlet Chess a 1 player game for the iPhone. The object of the game is to move through the gauntlet and capture the king. This is an early prototype of the game mechanic and a couple of levels.

